



If a fully charged spell also happens crit, you get what's called an apocolypical. If, however, you don't feel like gambling, just fully charge your spell and it will always do as much damage as if it had critted. Critical Hits: All spells have a certain percentage chance to hit as criticals, which will multiply standard damage by the critical multiplyer.Think of it as gasoline - it makes explosions bigger. Mastery: The spelltype that's key to bigger damage - a debuff that mastery spells apply to a target and destruction spells then convert into damage.(Note, some sigils use control to do damage over time instead of immobilization.) can be used to "store" extra damage applied when a destruction spells hits. Control: The spelltype used to immobilize the mob so you can dump on gasoline and then light the match.Think of it as a match - you use it to start big explosions. Destruction: The spelltype that initiates most of the damage you'll inflict.Critical Multiplier: A percentage the spell damage will be multipled by on a critical hit or fully charged hit.Damage: The number of hit points a spell will do.Spell Types: The 3 types of magic your spells can use (destruction, control, or mastery).Spell Patterns: The 3 ways you can deploy your spells (targeted (think projectile), AOE, or nova (localized explosion using your shield).Sigils: The "elements" (fire, ice, kinesis, etc) on which you base each spell.

I'm going to write this as a spellcrafting narrative, which would have helped me tons starting out. I can't tell you everything about the game, but I can give you enough to get you on your way without feeling overwhelmed, which is what stops so many gamers in their tracks when it comes to Lichdom. So, Beginner Dragon, here's a crash course based on my limited knowledge. So I put this together for people who learn better from narrative than abstraction. There are some awesome threads out there about how the mechanics of the game work ( Atavist, CallMeFray, and warrax40) but I still found that I had a hard time wrapping my pea-brain around them. I'm somebody who's still learning, but I do know the stuff that was hard for me to figure out, and that's the same stuff that could really keep a beginner from enjoying the game.
